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Marvel Rivals Season 1 Eternal Night Falls promotional artwork showing Blade and Morbius in dark supernatural setting
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Marvel Rivals Season 1 'Eternal Night Falls' Launches December 2024

J

Jordan Rivera

Jun 16, 2026

TL;DR

Marvel Rivals Season 1 'Eternal Night Falls' introduces vampire hunters Blade and Morbius as playable heroes, adds supernatural-themed Midnight Suns PvE mode, and expands the Battle Pass with 100 tiers of rewards launching December 6, 2024.

Season 1 Content Brings Supernatural Heroes to Marvel Rivals

NetEase Games has officially unveiled Marvel Rivals Season 1 “Eternal Night Falls,” launching December 6, 2024, with vampire hunter Blade and the living vampire Morbius joining the hero shooter’s roster. The expansion introduces the franchise’s first post-launch heroes alongside a supernatural-themed PvE mode called Midnight Suns, targeting the game’s growing player base of approximately 45 million registered users across all platforms.

According to NetEase’s official Season 1 roadmap released November 28, 2024, the update represents the largest content drop since Marvel Rivals’ October launch. The developer announced that 73% of current players have expressed interest in PvE content through in-game surveys, driving the decision to prioritize cooperative gameplay modes alongside traditional 6v6 competitive matches.

The seasonal content follows Marvel Rivals’ successful launch month, which saw peak concurrent players reach 127,000 on Steam during its first weekend, according to SteamDB tracking data. The game maintains a “Very Positive” review rating with 84% positive feedback from over 28,000 Steam reviews as of November 2024.

New Heroes: Blade and Morbius Abilities Breakdown

Blade enters Marvel Rivals as a Duelist-class hero specializing in close-quarters vampire hunting. His primary weapon system features dual silver stakes with a 12-round capacity, dealing 45 damage per shot at close range. Blade’s signature ability “Bloodscent” reveals low-health enemies through walls for 6 seconds, while his ultimate “Daywalker Fury” grants 50% damage resistance and unlimited ammunition for 8 seconds.

Morbius joins as a Strategist hero focused on battlefield control and team support. His “Plasma Projectile” fires energy bursts dealing 35 damage with a 1.2-second charge time, while “Blood Drain” creates healing zones that restore 25 HP per second to allies within a 5-meter radius. His ultimate ability “Living Vampire” transforms Morbius for 10 seconds, increasing movement speed by 40% and enabling flight mechanics similar to Iron Man’s hover system.

HeroRolePrimary WeaponHealth PoolUnique Mechanic
BladeDuelistDual Silver Stakes250 HPVampire Detection
MorbiusStrategistPlasma Projector200 HPBlood Manipulation
Spider-ManDuelistWeb Shooters250 HPWall Crawling
Doctor StrangeStrategistMystic Arts200 HPPortal Creation

Midnight Suns PvE Mode Details

The Midnight Suns cooperative mode supports 4-player teams battling AI-controlled supernatural enemies across five unique map environments. Each mission features procedurally generated enemy spawn patterns and objective locations, with an estimated 15-20 minute completion time per run. Players earn exclusive cosmetic rewards including hero skins, victory poses, and weapon charms unavailable through other game modes.

Mission difficulty scales across three tiers: Mortal (recommended for new players), Enhanced (requiring team coordination), and Legendary (featuring boss encounters with 15,000+ HP pools). NetEase confirmed that Legendary missions will include rotating weekly modifiers affecting enemy behavior, environmental hazards, and available power-ups.

The mode introduces “Supernatural Artifacts” - temporary power boosts that modify hero abilities during PvE sessions. Examples include “Sanctum Blessing” (increases all healing effects by 25%) and “Darkhold Fragment” (reduces all cooldowns by 30%). These artifacts do not affect competitive multiplayer balancing.

Season 1 Battle Pass Progression System

The expanded Battle Pass features 100 tiers of rewards compared to the pre-launch system’s 50 tiers. Premium pass holders can unlock exclusive Blade and Morbius skins, including “Classic Comic” variants and “MCU-Inspired” alternate costumes. The free tier includes 15 reward slots with basic emotes, sprays, and currency rewards.

NetEase estimates that completing all 100 tiers requires approximately 75-80 hours of gameplay across the 10-week season duration. Daily challenges contribute 3-5 Battle Pass XP per completion, while weekly challenges offer 15-20 XP rewards. The developer confirmed that unfinished Battle Pass progress will not carry over to Season 2.

Season 1 premium rewards include 12 legendary hero skins, 8 exclusive weapon charms, 25 victory poses, and 2,800 Units (premium currency) distributed across all 100 tiers. The Battle Pass costs 950 Units, creating a net positive currency gain for players who complete at least 65% of available tiers.

Competitive Scene Integration

Professional esports leagues including the Marvel Rivals Championship Series will incorporate Season 1 heroes into tournament play beginning January 2025. Tournament organizers announced a 4-week evaluation period for Blade and Morbius balancing before enabling them in ranked competitive matches.

Early professional player feedback from the November 30 closed testing session indicates that both heroes require team composition adjustments. Team Liquid’s Marvel Rivals roster captain noted that “Blade’s detection ability creates interesting strategic depth, but Morbius needs positioning adjustments compared to other Strategist picks.”

The competitive community has requested detailed damage and ability cooldown statistics, which NetEase plans to release through an official API endpoint during Season 1’s first month.

Season 1 launches December 6, 2024, with all content available immediately upon release. The supernatural theme positions Marvel Rivals to capitalize on winter holiday gaming engagement while expanding beyond its initial superhero roster into Marvel’s broader character universe.

Frequently Asked Questions

When does Marvel Rivals Season 1 start?
Season 1 'Eternal Night Falls' launches December 6, 2024, and runs for approximately 10 weeks until February 14, 2025.
Which new heroes are being added in Season 1?
Blade (Duelist role) and Morbius (Strategist role) join the roster as the first post-launch heroes, both featuring supernatural abilities and vampire-themed movesets.
What is the Midnight Suns game mode?
Midnight Suns is a new 4-player cooperative PvE mode where teams battle supernatural enemies across procedurally generated maps inspired by Marvel's supernatural storylines.
How much does the Season 1 Battle Pass cost?
The premium Battle Pass costs 950 Units (approximately $9.50 USD), while a free tier remains available with limited rewards.
J

Jordan Rivera

Esports reporter and competitive gaming analyst since 2018

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